INDIE
CORNER
ALEX WOLFE
IDLE EVOLUTION
CREATION IS ADDICTIVE
I
n the beginning, there
was Hydrogen. Then
I waited a bit, and upgraded my known elements. Then there was
Nitrogen,
Oxygen,
and Fluorine. Then I
bought a storage upgrade and there weren’t any elements for a
while.
Over time, you complete quests, unlock
new elements, create
molecules, and eventually evolve life. This
18
Idle game is fun, challenging, and even educational. It’s a bit different to your standard
fare like Cookie Clicker
- for one, there’s not
much clicking involvedbut once you get used
to the slightly quirky
design of the user interface, and work out
what clicking those
molecules flying at
your screen does (hint:
look at your elements’
production values be-
fore and after you click
it), you’ll find a vibrant,
rich, and wholly enjoyable experience to
waste a good 15 minutes or so every couple
of hours.
7
SUPERHOTLINE MIAMI
The honeymoon brochure didn't
mention the missiles
THERE IS
NO GAME
"No, my trousers are from the
1970s"
9
7
T
ake two successful
indie shoot ‘em up
games whose mechanics revolve around time,
but in opposite ways.
Now combine them
thoroughly, adding in
a beautiful soundtrack.
Place in a preheated
Browser window for
30 minutes, and what
do you get? SUPER-
HOTline Miami.
A 2-D top-down
frantic paced shooter, like Hotline Miami,
where time only moves
if you do, like SUPERHOT. Sound fun?
Well, I’ve lost the past
6 hours playing it. It
doesn’t come with an
Ammo count just yet,
nor a clear indication
when you can shoot
again, nor the ability
to stun enemies with a
thrown weapon- but it’s
fun, fast paced (sometimes), easy to learn yet
hard to master gameplay that’ll keep you
coming on back for
more. It’s by no means
easy, but who said it
was?
I
can’t say much about
this one without spoiling it. What I will say is
this: There is no game.
This is not a review.
There is not a single
thing I can say about
this because THERE IS
NO GAME. There is no
chance you’ll laugh,
no chance of fun, no
chance of any interaction whatsoever.
The narrator is not
golden-tongued and
the storyline isn’t an
interesting narrative. In
fact, the most fun you’ll
have with it is not even
playing it at all. Seriously, it’s a snorefest,
and I certainly didn’t
sink more than half an
hour into it or get the
achievements. The music is dull and repetitive, and overall I’d
recommend avoiding it
completely if you want
to keep your sanity or
have any sense in your
body at all. Never,
ever, ever, ever play
this. Ever.