Cubed Issue #8, Free Edition | Page 21

ROGUE STACHE HIGH NOON REVOLVER ROBIN WILDE STACHE, SHOOT, DIE, REPEAT ROBIN WILDE T he Roguelike is the quieter cousin of the adventure game, to the extent that both have risen again after their heyday in the Nineties. Rogue Stache is a frustrating but well-built side-scrolling shooter with strong platforming elements that tests your reactions to their limits. Dropped into a procedurally generated world, your task is to blast your way through a variety of foes, including a lot of flying eyeballs, in an attempt to get as far as you can. Progress in the game earns you unlocks like new weapons, moustaches and outfits that make it a little easier to I progress, and there's a lot of satisfaction to be had in finally getting hold of your first upgrade. The difficulty is high, and those without twitchy reflexes might struggle to get into Rogue Stache, but if you enjoyed the likes of Super Meat Boy, this might be one for you. 6 THE PUPPET MASTER ROBIN WILDE KEEP YOUR FRIENDS CLOSE, YOUR LOVERS CLOSER T he Puppet Master will be familiar to players of the brilliant puzzler The Swapper. Both games involve swapping between clones of the player character in otder to traverse 2D levels and get around obstacles. The main differences are in presentation - The Puppet Master uses a hand-painted and grim aesthetic, a genuinely creepy soundtrack and a limited colour palette. The puzzles ramp up in difficulty rapidly, and will often require a couple of goes through to get right - though this isn't a bad thing for seasoned players. It could use a little visual polish, though, and its controls are on the strange side - using arrow keys for move- ment is very 1996 - so it loses marks just for some awkwardness. Get past these, though, and this clever little game will keep you entertained for a couple of hours. 5 t’s high noon! Upon hearing those fateful words, even grown men will descend into fits of uncontrollable hysteria. For if you are unfortunate enough to catch but a mere syllable of this dreaded phrase, the all-consuming darkness of death will soon take you. It’s almost a daily occurrence for the terrified denizens of a certain popular multiplayer shooter, as well for the barbaric bandits of pixelated side-scrolling action rougelike, High Noon Revolver. Now that might sound like a veritable smorgasbord of genre classifications, yet High Noon Revolver blends them all together a sublime piece of Wild West action. After picking from one of three gun-slinging sheriffs - each of whom possess a unique playstyle and skillset – you must blast your way through waves of devilish desperados all in the name of justice. The controls are as slick as a snake oil salesman, and the shooting has to be seen to be believed. What makes High Noon Revolver so special is that it features three-tiered environments, adding an extra layer of strategy to your bandit blasting adventures. Your character can navigate between these multiple layers, as can the bullets of your enemies, and the challenge of dealing with this added dimension makes for a welcome addition. It’s a shame then that the game is so short at present, with only one level on offer at the time writing. However, the developer promises more in the near future, and if what I’ve seen already is any indication, you should all wait with bated breath for any incoming updates. 19