Cubed Issue #7, E3 2016 | Page 17

DISHONOURED 2 KEEPS THE STLISED VISUALS OF THE ORIGINAL F ew people believed that Bethesda would grace the stage in California with another E3 press conference. Yet it seems that their armoury is a tad bigger than we had anticipated, and while not blowing audiences away as they did last year, Bethesda’s 2016 E3 conference was still packed with tantalising announcements that filled eager spectators with a warm, radioactive glow of excitement. The show began in style, with the surprise reveal of a brand new PC-only Quake game – Quake Champions – by no other than original series creators, id Software. Audiences were Quaking in anticipation, so to speak, as Bethesda promised fast-paced gameplay, arena-style combat, FALLOUT 4: CONTRAPTIONS ADDS AUTOMATION TO CRAFTING uncapped frame rates and 120hz refresh rates, categorically affirming the game’s position as a future darling for PC FPS fans. Unfortunately, no gameplay was revealed, but if the new Doom is anything to go by, id fans will be expecting the game to become a future champion of the genre. "TANTALISING ANNOUNCEMENTS THAT FILLED EAGER SPECTATORS WITH A WARM, RADIOACTIVE GLOW" After such a bombastic opening, the positive momentum began to grind to a halt as the publisher announced the latest updates to hit their current roster of released games. Hearthstone wannabe Elder Scrolls Legends featured a brand new cinematic trailer announcing a single player campaign, in addition to future iOS, Mac and Tablet support. The Elder Scrolls Online also made a brief appearance in order to show off a new trailer for the upcoming Dark Brotherhood expansion, as well as a Japanese release date of 23 June 2016 and, intriguingly, the future removal of level restrictions on all content. Next up was Fallout 4, with Bethesda revealing phase two of the Fallout DLC offerings: Contraptions Workshop, Vault Tec Workshop, and Nuka World. A new update to Fallout Shelter; including quests, a new What was your favourite E3 announcement from the main players? Get in touch: @CubedGamers combat system and a PC release, was also featured. Then Bethesda brought out the big guns, starting off with the announcement of Skyrim Special Edition, coming to PS4, Xbox One and PC on 28 October 2016, along with full console mod support. Arkane Studios Austin revealed a retooled and rebooted Prey, doing away with the open-world motif in favour of a horror FPS angle, and an expected release date of some time in 2017. This was then followed by the surprising announcement of Bethesda VR. Both Doom and Fallout 4 were promised as future titles, affirming the big-industry backing of the fledgling tech. Dishonoured 2 closed out the conference with an impressive, if lengthy, gameplay demonstration. New character Emily was the star of the show, though the gorgeous visuals were a close second. No doubt the game will be well received when it releases this November. Overall it was a solid, if not outstanding, conference by Bethesda. Many expected a new Wolfenstein and Evil Within, yet they were absent from the conference – apart from a brief teaser for A New Colossus, a possible addition to the former series. Of the games that were present, many show promise, yet nothing to the extent of last year’s jaw-dropping blockbuster Fallout 4. 15