Craig Murrell | Page 7

What is needed is to put a sense of fun back into the classroom.

But simply filling up class time with games does not fulfil the learning goals and curricular objectives.

Designing games that address each learning goal from every subject that meets the criteria of different curricula (from different agencies that administer them) is a staggeringly monumental task.

Having a system that forces teachers to use pre-made lessons, quizzes and content from a 3rd party vendor is not a solution either, as it is too much work for them.

Teachers have their own learning goals and curricular objectives and they have developed their own lessons, using the resources available to students.

The game platform must not try to replace the teacher, the teachers prepared material, or the textbooks and materials available to students.

a.k.a. The Pain Point

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