Craig Murrell | Page 17

According to Key Findings from Recent Ambient Insight Research (Greer, 2014), Game-based Learning companies garnered $85.1 million in private investment funding in 2013.

In addition, there were 392 Game-based Learning startups listed on the Angel List site as of July 20, 2014

Big players in the digital language market were also making game versions of their software. Rosetta Stone launched their game-based Kids Lingo Letter Sounds in September 2013 and the Arcade Academy edugame in October 2013 -“ The first gamified language-learning app for adults”

Other Competition

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