BlockChain News
DMarket: A Decentralized
Marketplace for in-game items
The first ICO-Hypethon commenced Au-
gust 16th and continues thru the evening
of the 17th in Saint Petersburg, Russia at
a creative arts studio known as Street Art
Museum.
Online video games have opened up a
whole new universe for people of all ages
and nationalities where they can explore
the far reaches of their imagination and
test their skills, determination, and pa-
tience against others’. While some games
have grown to a point where secondary
markets arise, allowing users monetize
items and currency within the game,
there is actually no system in place that
allows users to profit from their hard
earned items. This isn’t exactly the end of
the world, as we do get a kick from play-
ing the games anyway, but once you get
bored of a certain game there is no way to
“transport” your previous efforts to other
games or to your real life.
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Well, there wasn’t. Luckily, blockchain
technology is here to change that. Block-
chain technology and gaming have a
somewhat long and mutualistic relation-
ship. There are several projects in the
space using blockchain technology for
skins and games/casinos that accept cryp-
tocurrencies as payment for bets or up-
grades in the game. However, DMarket is
taking this symbiosis between crypto and
gaming to a whole new level.
DMarket is a blockchain-based market-
place for virtual items. It allows users to
sell, buy, trade and get an appraisal for
“every virtual item between all games on