CORE MAGAZINE September 2017 | Page 28

BlockChain News DMarket: A Decentralized Marketplace for in-game items The first ICO-Hypethon commenced Au- gust 16th and continues thru the evening of the 17th in Saint Petersburg, Russia at a creative arts studio known as Street Art Museum. Online video games have opened up a whole new universe for people of all ages and nationalities where they can explore the far reaches of their imagination and test their skills, determination, and pa- tience against others’. While some games have grown to a point where secondary markets arise, allowing users monetize items and currency within the game, there is actually no system in place that allows users to profit from their hard earned items. This isn’t exactly the end of the world, as we do get a kick from play- ing the games anyway, but once you get bored of a certain game there is no way to “transport” your previous efforts to other games or to your real life. 25 Well, there wasn’t. Luckily, blockchain technology is here to change that. Block- chain technology and gaming have a somewhat long and mutualistic relation- ship. There are several projects in the space using blockchain technology for skins and games/casinos that accept cryp- tocurrencies as payment for bets or up- grades in the game. However, DMarket is taking this symbiosis between crypto and gaming to a whole new level. DMarket is a blockchain-based market- place for virtual items. It allows users to sell, buy, trade and get an appraisal for “every virtual item between all games on