Comviva NewsLetter The Futurist - September Edition, 2019 | Page 16

DIGITAL DISRUPTION SEPTEMBER 2019 Meanwhile, digital native players such as the large search, social networks and independent digital ad network players have created massive advertising revenue streams, several times those earned by the telcos. They’ve been able to do this because of the sticky user engagement that they have created, together with their ability to seamlessly integrate the right marketing messages into the right user’s journeys thanks to highly sophisticated analytics engines. So, despite having a lot less information than telcos do at the outset, the behavioral profiles they can build over time are much more sophisticated, informative and monetizable than what telcos have been able to do. This value creation ability reflects in the market valuation – for instance, in the U.S., over the last five years, the top three digital services players have created 16 times the market value that the three major telcos have. Increasingly, digital native players are solidifying their hold over their users by launching a range of adjacent services (either by themselves or in partnership). For instance, a search or social network player may launch payments, entertainment, or healthcare services. These, in turn, lead to even higher engagement, richer information, better targeting ability, and more opportunities for seamless marketing messages. Such virtuous circles of multiple digital services being orchestrated by a central intelligent customer profiling and targeting engine is sometimes referred to a “digital consumer ecosystem” and virtually every leading digital consumer player is trying to create one. While the most striking examples are the ones created in China, these are being created in most other markets as well. While billions of dollars of value have been created in consumer digital ecosystems, the telcos which provide their Internet access backbone, have only seen erosion in value due to competitive forces. Over the years, almost all telcos have attempted to create digital services of their own, including entertainment, chat, gaming, news, shopping, health, etc. Most such attempts around the world have either ended in failure or received moderate success. There are of course a few glaring exceptions, which are well known, but these are outliers by far. There are variety of reasons for widespread failure but underlying these is the traditional telco mindset and way of operating. The inability to be agile (putting something out there and then sticking to it despite low traction). The inward-orientation and inability to create disruptive user experiences (not putting the user first or providing distinctive benefits over OTT offerings). The Increasingly, digital native players are solidifying their hold over their users by launching a range of adjacent services, either by themselves or in partnership. unwillingness to partner (wanting to build everything in-house as a proprietary asset, even if it isn’t best-in-class). Inadequate investment in driving adoption of the new services (leadership time, money, experimentation). Using traditional analytics techniques as the basis for cross-sell campaigns, as opposed to the much more sophisticated machine learning driven “N=1” personalization engines that are feasible today. 16