Case Study Business Cases | Page 13

The relationship between patients and doctors is often distant or it doesn't exist at all. A treatment is prescribed to a patient and the only follow up is done in a second appointment, there is no immediate contact between both parts during the duration of the treatment which often leads to the disrespect of the process. Patients don't respect the doctors recommendations, because they don't see the added value, because it can be painful or disengaging, so the challenge is to narrow the distance between doctor and patient while making the process more engaging.

About Digital Truth

Serving a global necessity, Digital Truth is an AI-powered gamification platform at the service of health, health professionals and health consumers. it helps health care professionals by providing a platform to control if the treatment prescribed to patients is being followed as instructed.

Challenges Practical

Application

Journey:

User journey from the beginning of the treatment to the end. Each journey was built with the help of a doctor and in association with a hospital so that every mission is a reward in itself. The usage of the journeys was crucial for the success of the project.

Microlearning:

Using training to teach people about their disease we were able to teach about the importance of the treatment and boost the treatment completion rates. up their strengths and correct weaknesses.

THE CHALLENGE

THE SOLUTION

Implement a tool with a direct communication channel between doctors and patients where patients play trough daily assignments to ensure that treatment is being followed as prescribed.

A tool to keep data retrieved from the patient, for example, diabetes levels over the day with visual clues to the treatment process progress and completion

BENEFITS

www.bravon.io

/company/bravon

/company/bravon

Gamification Serving Health Professionals and Patients

"We wanted a platform providing a clean, fast, easy way to do so without having to develop the product from scratch. Digital Truth uses Bravon to deliver a completely different, unique solution taking advantage of the already built gamification elements" - José Soares, Digital Truth CEO.

Of members rated the rewards as appealing;

93% felt the added value of the application

95% of advisers said profiling made their job easier

79%

85%

65%

More engaged patients in the treatment;

93% felt the added value of the application

95% of advisers said profiling made their job easier

Patients felt more supported;

93% felt the added value of the application

95% of advisers said profiling made their job easier

70%

77%

Increase in the understanding of the treatment;

More engaged patients in the treatment;

Patients felt more supported;

increase in the understanding of the treatment

93% felt the added value of the application

95% of advisers said profiling made their job easier

Found the rewards appealing;

More engaged patients in the treatment;

Patients felt more supported;

increase in the understanding of the treatment

93% felt the added value of the application

95% of advisers said profiling made their job easier