Canadian Musician - March/April 2019 | Page 37

On Virtual Reality & Music: “I wasn’t ‘at’ the show Marshmello did in Fortnite, but I watched clips. Ten million people were there, logged in, so that’s the biggest concert in history and he was playing live. I’m getting emotional talking about it right now because it’s so exciting. It reminded me of when I first moved out and started playing Warcraft. I made friends in the game as my music got out there and had a virtual reality hang out in the game, so who’s to say you can’t create a space where people can come to a show from all over the world. If you want to do a show in the middle of a desert, create a desert environ- ment and bring everybody in. Even people with anxiety who can’t leave their homes can come. There’s something really powerful and cool and accessible about that.” Lights Hawksley Workman On His Evolving Relationship with Technology: “I’m the opposite of a futurist. Growing up playing music, my sole purpose, my only goal, everything I put my energy into was about becoming a great drummer for hire, but I’ve somewhat reluctantly adopted things. I’m not a purist now. I like the possibilities the digital recording universe offers. I use my phone for lyrics. I rely on Logic Audio in the studio. And I’m doing my own videos now, and what I can do with a DSLR camera and Final Cut Pro, you know the major labels spent mountains of money on videos back in the day. Now I’m making my own, inexpensively, and they’re full of heart and guts.” mixing equipment and interlock systems appeared, there were quite a few instances where I was teaching older engineers how to operate the console,” he shares. Since the advent of the digital audio workstation, no one thing has changed music as completely, he says, though in- creasingly affordable digital tools continue to make an impact. “Now, you give me 10 grand and I could mix a major-league re- cord buying all of the gear from scratch.” He has some concerns about platforms that offer few barriers to creation, but also says that, undoubtedly, as our understand- ing of such things deepened, we would find, and bridle at, their limitations. Initially, however, they might lack some of the qualities that inspire us. “I think we need some inherent restrictions. When you have a blank canvas where you can do anything, you sometimes get stuck.” Conversely, restrictions propel us for- ward and inspire us to solve problems, individually and collectively. “The tension of players working together, battling it out, and being inspired by each other,” he ex- plains, often improves the end product. “Es- tablishing parameters gives you a structure to work within – one that your creativity has to work against and I think there’s a certain tension between limitations and freedom in creativity that is really an important thing.” Inevitably, that tension, that struggle against limitations – our own and those of the technologies we use – will drive us forward. In what way exactly, it’s impossible to predict. “The only thing that we can say about technology with any sort of long-term certainty is that it will always, inevitably, be used in ways we didn’t initially anticipate – sometimes positively, sometimes nega- tively,” Scalzi sums up. “With respect to the future of music, it can happen the same way. It comes down to the question: What do people want to use it for?” Kevin Young is a Toronto-based musician and freelance writer and longtime contributor to Canadian Musician. Check out more of our insightful interviews with all of our panelists at: www.canadianmusician.com/40. Gus Van Go On the Evolution of Production & Consumption: “We’re more able to emulate the warmth and characteristics of music that we loved growing up, on vinyl and on tape, but that’s a slow progression. In my mind, the massive tectonic shift is the way music is distributed. That’s been a head scratcher for all of us, trying to figure out where the producer fits in. We haven’t landed somewhere comfortable yet. [Services] like Spotify need to exist, but you have to be fair to the music makers or the art is going to suffer. There has to be a balance between ‘easy, quick, and cheap-to- make’ music and artists who take six months to make a record … and the punk, like, ‘Do a whole album in a day’ music. We need all of that.” Lights On Her Sci-Fi Wishlist: “The dream would be if you could think of a sound that you wanted and a device would find it for you. That would save a lot of work.” Hawksley Workman On Imposing Parameters on Creation: “That’s something I’ve carried with me for a long time, believing strongly in limitations. One of the greatest pieces of popular art I ever saw for exceeding limitations was Star Wars. You look at these nerds blowing up model Death Stars and X-Wing fighters in mall parking lots and creating outer space with absolutely nothing more than imagination and the willingness to put the work in. I’ve always seen Star Wars as kind of my goal as a musician – to make handmade stuff that looks beau- tiful when it’s all done.” CANADIAN MUSICIAN 37