Business First Summer 2017 Business First Magazine Summer 2017 | Page 52

DIGITAL Tech For Good: techies help solve social problems A new Tech for Good project has successfully developed nine prototype digital applications that have the potential to create a huge positive impact in Northern Ireland. The projects are varied and wide ranging from a tourism app to connect the public with a community wildflower garden to a web portal for victims of domestic violence. All have a common theme – to use digital technology to reach a much larger number of people and create a bigger impact on communities in Northern Ireland. Through the Social Innovation NI Techies in Residence Programme, funded by the Building Change Trust and managed by Innovate NI, talented people from the Voluntary, Community and Social Enterprise (VCSE) Sector were paired with digital specialists in order to tackle unique problems by using innovative solutions to create real social impact. As a global phenomenon Tech for Good is an exciting, growing concept making a huge difference to a range of causes. Northern Ireland is playing catch up with the rest of the UK but starting to make real progress, especially since the Building Change Trust began exploring this area in 2013. The Building Change Trust’s Paul Braithwaite explains: “Northern Ireland has some of the most exciting tech companies with a huge amount of knowledge and creativity. Our VCSE sector knows social challenges inside out but there isn’t enough tech knowledge in many organisations. Tech for Good is about the application of technology directly to the mission­related work of the VCSE Sector – making a real difference to people’s lives.” So far two rounds of the Techies in Residence project have been held with a third coming in the autumn. Five of the groups have since been awarded a total of nearly £70,000 further funding through the Social Innovation NI Seed Fund to help them take their digital applications to the next level. The projects have not only created new digital applications but it has also generated interesting conversations about what is possible and how very different organisations can collaborate for positive outcomes. Arthritis Care worked with Blackstaff Games to create an app aimed at young people under the age of 16 who have arthritis – there are approximately 500 youngsters with this condition which is seen as an older person’s disease. “When we started this project, we didn’t know what was possible and this has grown into such an exciting opportunity that really 50 www.businessfirstonline.co.uk Arlene Mooney from Learning Pool serves up a healthy snack to David Meade, who narrated the cookery demonstration done by the SWEET team, Julie White and facilitator Patricia Mahon. has the potential to impact the lives of young people and their families,” explained Arthritis Care’s Catherine Wright. Arthritis Care is one of the organisations awarded additional funding and they are now in the process of testing the app. The process of converting classroom learning into an online platform was a challenge for social enterprise Specialisterne NI who were teamed up with Logicearth with the aim of creating a platform that would allow them to expand the reach of their workshops to a wider audience. Sharon Didrichsen, manager of Specialisterne NI explained: “We train managers in understanding social communication differences in the workplace in relation to autism. Logicearth really challenged us and got us to dig deeper. We really had to think innovatively on how we deliver training in this new format.” Working with tech company Learning Pool, gave The Old Library Trust the opportunity to bring in David Meade as narrator for their prototype elearning SWEET tool to tackle childhood obesity. David Meade said: “I’ve enjoyed a great partnership with Learning Pool over the last three years, and jumped at the chance to get involved in their Techies in Residence programme with the SWEET Project. As a former food professional myself, and a busy dad, I understand implicitly the importance of nutritional balance in our diet. This programme has a very real opportunity to make a huge impact to the communities and families involved.” Many of the techies involved with the programme also felt the benefits of this unique collaboration and using their skills to help make social changes. Ciaran Murray, owner of Creative Metrics, worked with the NOW Project to help the organisation develop a digital version of its JAM (Just a Minute) Card. The digital version turned the card into an app which makes it easier to use but also allowed people to rate and rank the service they used, potentially turning it into a kind of Trip Advisor for accessibility. The clear potential of the app led to successful funding applications with both Big Lottery Fund and Nominet Trust totalling £100,000. Ciaran said: “The original card had no actual ‘smart’ features or RFID to record usage. I like the appeal of adding analytical insight about how the JAM card is used in the community by creating a companion digital version which will provide feedback and statistics to NOW about how the card is actually used.” More information on Techies in Residence is available at www.socialinnovationni.org