Also the creation of the color palette as a design aesthetic
used for branding and graphic identity will be addressed.
ICM 123 Composition for Media
Composition for Media as part of the foundation
study will explore how composition is achieved for the
various media formats throughout the CG Degree and media
production as a whole. In the studio the students will
address numerous projects and exercises to gain a valuable
understanding of how composition informs the reception of
media work.
ICM 124 Digital Media I
This course will explore theoretical foundation
design exercises as they become generated using primary
2D digital tools. Working in the CG Lab, students will work in
multiple software formats to understand which tool best
achieve the desired visual solution to a conceptual design
issue.
ICM 215 Typography
This course will cover the entire spectrum of font,
utility of font families, body composition, page to print and
headline. The course will utilize as references a survey of
modern and contemporary type and layout design.
ICM 217 Digital Media II
Prerequisite: ICM 124
This course will explore more advanced production
capabilities of the 2D digital tools and projects addressed in
ICM124. Working in the CG Lab, students will work in
multiple software formats to produce project work which
requires a variety of formats to be fully realized.
ICM 218 3 Dimension I
This course serves to introduce the foundation of
3D modeling and construction as a tool for both static and
narrative media composition and production. Students will
learn to generate both theoretical and narrative project work
in a 3D environment.
ICM 125 Digital Photography I
This course introduces the craft of photography into
the tool palette of media production. Technical aspects of
cameras and lenses are addressed as the specifics of how
a particular type of image can be created. Studio lighting is
also explored as well as the development of the photo-
graphic subject.
126 BANGKOK UNIVERSITY INTERNATIONAL
ICM 225 3 Dimension II
Prerequisite: ICM 218
The 3D processes covered in this course will focus
on more individual elements of an environment to fully realize
the character of the textures, visual style and motion as an
integral aspect of the scene. Projects will be developed to
design and build theoretical and narrative elements for story
and effect.