Broadcast Beat Magazine 2017 BroadcastAsia Special Edition | Page 26
T h e “d eep pain tin gs”
of Wa r ha mmer 40,000 :
Dawn of War III
Dawn of War III returns once again to the battle-scarred frontlines of Warhammer 40,000, bringing
the conflict of Space Marines, Eldar and Ork to the lost planet of Acheron. Read on to learn how Axis
Animation and director Abed Abonamous took inspiration from classical paintings to build the game’s
brooding expository cut scenes, revealing a world where beauty and violence sit side by side…
Axis Animation first stepped into mysterious stone structures tower
the ominous nightmare world behind plumes of dust; behemoths
of Warhammer 40,000: Dawn clash across corpse-strewn battle-
of War III in early 2016. Relic fields; and lonesome soldiers face
Entertainment – the creator of the their ultimate end with a wry smile.
lauded real-time strategy series
– called on the studio and direc- Axis and Abonamous were once
tor Abed Abonamous to create an again invited into the nether-
announcement trailer that would world of Dawn of War III to further
challenge the expectations of the expand this atmosphere through-
Warhammer franchise, revealing a out the title’s in-game cinematics,
darker take on the universe and its imbuing them with the same tone
characters. and atmosphere as the trailer.
The result was a haunting journey The team worked to create 14 min-
through visuals inspired by the utes of compelling 2.5D “motion-
forbidding work of painters like painting” cut scenes, each exhibit-
Zdzisław Beksinski and H.R. Giger – ing the scope and fury of Dawn of