Broadcast Beat Magazine 2016 NAB NY Special | Page 42

Retargeter uses the tracking data exported from Analyzer to produce high-quality, lifelike facial animation.

“Retargeter operates with any character or rig; if you can keyframe it, Retargeter can drive it. Users can easily teach Retargeter how they want their rig to work with a simple Character Setup process. Just load your Analyzer performance data and use the intuitive pose-based workflow to achieve realistic, high-quality animation. The Shared Pose Libraries can further increase consistency and speed. If time is short, the AutoSolve feature can automate the animation process with command-line access and batch commands.”

Virtual Computing and Converged Storage Architecture Lead Media Production Toward a New Reality

Dave Frederick,

Senior Director of Media & Entertainment, Quantum

Imagine that one day you walk into your media facility with an opportunity to take on a whole new level of work, a change that would typically require additional hardware and networking. In your [reverb on] facility of the future [reverb off] you could simply sit down at a workstation and reconfigure your studio in software to meet the requirements of this work, without physically changing your existing hardware infrastructure. In this utopian state, your operations could turn on a dime, instantly reallocating existing storage and compute resources to the applications supporting an entirely different—or even new—workflow.

Although you haven’t yet encountered this type of agile software-defined media-creation environment, you soon may. It’s built on converged storage architecture, and it’s the future of media storage and processing technology.

From Proprietary to Exceedingly Powerful Systems

Historically, storage and

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