Problem Solver’ s Corner- by Steve Ferrero
July- Sept 2007 Problem # 1 |
July- Sept 2007 Problem # 2 |
July- Sept 2007 Problem # 3 |
White To Move And Mate In 2 |
White To Move And Mate In 2 |
White To Move And Mate In 2 |
July- Sept 2007 Problem # 4 July- Sept 2007 Problem # 5 July- Sept 2007 Problem # 6 White To Move And Mate In 3 White To Move And Mate In 3 White To Move And +-
Solutions: Apr.- June 2007 Problem Solver’ s Corner( see next issue for solutions to problems above) Problem # 1: Actually, it is mate in 7 beginning with Rxg7 +!, Kh8( or... Kxg7, Rg1 +, Kh8, Qxf7 +!, Bxf7, Nxf7 #),
Rdg1, Qg2, R1xg2, Nf6, Qf8 +, Ng8, Qxg8 #
Problem # 2: Unbelievably, White has a mate in 11 beginning with Ba1!!, b5(... Kxa1 leads to: Kc2! keeping the enemy king bottled up which forces, b5, c6, b4, c7, b3 +, Kxb3, Kb1, c8( Q), a1( N)+( if... a1( Q)??, Qc2 #), Kc3, Nc2, Qf5, Ka1, Kxc2, Qa5 #), c6, b4, c7,(... b3, c8( Q) mating in 4, b2, Qc3, Kxa1, Qd4, Kb1, Qg1 #), Kxa1 which only prolongs the agony, Kc2 now mates in 7, b3 +, Kxb3, Kb1, c8( Q), a1( N)+, Ka4, Nc2 as the Black king gets corralled in similar fashion to the above line.
Problem # 3: The pins available to White are winning. Qb8 pinning the Black rook immediately, d4, Rxg7 +, Qxg7, Qxc7, Ng6, Qxg7 +, Kxg7, Rd1, a6, Rxd4, Ne5, Kg2 and White should be able to score the full point.
Problem # 4: Not easy to see but Ba7!! is the winning move because it blocks the rook from getting back to his first rank to sacrifice for the White remaining pawn. There follows:”... Kxa7(... Rxa7??, e8( Q) +-), Kd4 preventing the Black rook from getting behind the pawn and sacrificing for it, Ra4 +, Kd5, Ra5 +, Kd6, Ra6 +, Kd7 and Black is out of checks and has to acquiesce to the White pawn promoting which wins for White.
Problem # 5: It is mate in 13 beginning with the following, forcing line of play: Rxb1 +!, Kxb1, Ra1 +!, Kxa1, Qa4 +, Kb1, Qa2 +, Kc1, Qa1 +, Kd2, Qxb2 +, Kd3, Qc2 +, Kd4, Qc4 +, Ke5, Qd5 +, Kf6, Qf7 +, Ke5, Qf5 +, Kd4, c5 + tightening the noose!, Kc3, Qc2 #
Problem # 6: Black uncorks a truly beautiful mate in 3 beginning with:... Qg1 +, Kh3( forced), Qdf1 +!, Qg2( forced), Qh1 # taking full advantage that the White remains a bystander since it is pinned at the moment!
Legend: +- White Is Winning,- + Black Is Winning, # Checkmate,! Excellent Move,!! Brilliant Move
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