AST 'CHAMPIONS' Edition December 2017 Digital-Dec | Page 49
December 2017 Edition
Volume 18
Then, V-Armed assigns a production team to
your project to help you map it out and imple-
ment a production schedule.
This process helps their team program/produce
branching-out options for each scenario.
(V-Armed “Traffic stop” scenario takes place on a highway,
where a driver is pulled over by a patrol officer, and the officer
encounters a life-threatening situation. Courtesy of V-Armed
ASB and YouTube)
V-Armed can customize as many locations, sce-
narios, and adaptations as clients require.
With such an impressive panoply, clients get
more sophisticated simulations and more com-
plete immersion than what other technology
firms have offered in the past.
Perhaps you’d like a no-win option or maybe a
scenario that takes the players from briefing to
arrest with chokepoints that highlight team work-
ing ability.
You’ll get to approve each scenario before V-
Armed delivers it to you for use in training, and
these scenarios are updatable, as your needs
change, without having to go back to square one.
Because all scenarios are computer-generated,
it’s easy to alter scenarios.
BRIEFING PROCESS
PROCESS OVERVIEW
AS A CLIENT, WHAT WILL THE PROCESS
LOOK LIKE?
Your subject-matter teams are assigned to
choosing and analyze individual scenarios from
which V-Armed will build training modules.
The briefing process helps V-Armed understand
not only what your goals are for your trainees,
but how you would like to assess their perfor-
mance.
V-ARMED is a subsidiary of Animated Story-
boards Ltd., a leading supplier of motion capture
animation and CGI, and comprises of a global
team of 350 animators, gaming developers, en-
gineers, designers, VR technicians and project