AST 'CHAMPIONS' Edition December 2017 Digital-Dec | Page 49

December 2017 Edition Volume 18 Then, V-Armed assigns a production team to your project to help you map it out and imple- ment a production schedule. This process helps their team program/produce branching-out options for each scenario. (V-Armed “Traffic stop” scenario takes place on a highway, where a driver is pulled over by a patrol officer, and the officer encounters a life-threatening situation. Courtesy of V-Armed ASB and YouTube) V-Armed can customize as many locations, sce- narios, and adaptations as clients require. With such an impressive panoply, clients get more sophisticated simulations and more com- plete immersion than what other technology firms have offered in the past. Perhaps you’d like a no-win option or maybe a scenario that takes the players from briefing to arrest with chokepoints that highlight team work- ing ability. You’ll get to approve each scenario before V- Armed delivers it to you for use in training, and these scenarios are updatable, as your needs change, without having to go back to square one. Because all scenarios are computer-generated, it’s easy to alter scenarios. BRIEFING PROCESS PROCESS OVERVIEW AS A CLIENT, WHAT WILL THE PROCESS LOOK LIKE? Your subject-matter teams are assigned to choosing and analyze individual scenarios from which V-Armed will build training modules. The briefing process helps V-Armed understand not only what your goals are for your trainees, but how you would like to assess their perfor- mance. V-ARMED is a subsidiary of Animated Story- boards Ltd., a leading supplier of motion capture animation and CGI, and comprises of a global team of 350 animators, gaming developers, en- gineers, designers, VR technicians and project