Asia-Pacific Broadcasting (APB) October 2018 Volume 35, Issue 9 | страница 9

NEWS & VIEWS October 2018 9 Inter BEE 2018 highlights the possibilities of new media TOKYO – Under the slogan of Telling the World of the Possibilities of New Media, Inter BEE 2018 will return to the Makuhari Messe convention centre in Tokyo from November 14-16, with the intention to build on a proud tradition of bringing together innovations in the broadcast, video, audio, lighting and media businesses. Organised by the Japan Electronics and Information Technology Industries Associa- tion (JEITA), Inter BEE is now entering into its 54th edition, and comes as Japan edges closer to the 2020 Tokyo Olympics, which Japanese public broadcaster NHK will be broadcasting in 8K. By December 1 this year, 4K/Ultra HD (UHD)/8K satellite broadcasting will com- mence in Japan, and Inter BEE 2018 will be proposing new video and audio technologies to broadcast and communication businesses and content creators. Inter BEE 2018 will also highlight the potential of 5G in the media and entertainment fields in preparation for the 2020 launch of commercial services in Japan. After a successful Inter BEE 2017, where a record 38,083 visitors interacted with 1,139 exhibiting companies, this year’s show will continue to provide a platform for business trading and information exchange by bring- ing the latest innovations together under one roof — and to present new user experiences in the media and entertainment field. According to the show organiser, Inter BEE aims to develop itself into a “compre- hensive media exhibition”, with an emphasis on content, from “making” (production), to “sending” (transmission), to “receiving” (experience) content. For the first time, Inter BEE will also be held in conjunction with Digital Contents (DC) Expo, which had been traditionally held at the National Museum of Emerging Science and Innovation in Koto City, Tokyo. Digital Inter BEE 2018 will look to build on the success of Inter BEE 2017, where a record 38,083 visitors walked the halls of the Makuhari Messe convention centre in Tokyo. Contents Expo will introduce a diversity of technologies to enrich content production, including virtual reality (VR), augmented reality (AR), mixed reality (MR), 3D, com- puter graphics (CG), artificial intelligence (AI), drones and robotics. Content technology is the lifeblood of the content industry, said Kensuke Ichihara, senior executive director of the Digital Con- tent Association of Japan. He explained: “The prime mover behind the growth of the Japanese content industry, and which makes new modes of expression possible, is advanced content technology.’ “DC Expo has always showcased demonstra- tions and prototype exhibitions of the most trailblazing technology being researched and developed at research institutions and in-company ventures. According to Ichihara, the DC Expo has consistently focused on high-potential technologies that will bring forth new busi- nesses, including creations in the pre-commercial phase, for which eventual business applications may remain unclear. “Currently, DC Expo is involved in showcasing a variety of technologies for which the practical applications continue to be advanced — including VR, AR and projection mapping,” he continued. “Being able to in- troduce advanced tech- nologies to creators and Currently, DC Expo is involved in development par tners showcasing a variety of technologies for represents a commercial opportunity for the busi- which the practical applications continue nesses that deal with them. Along with driving compe- to be advanced — including VR, AR and tition in the Japanese con- projection mapping. tent industry, new content businesses offer a chance — Kensuke Ichihara, Senior Executive Director, Digital for development of part- Content Association of Japan ner businesses to greater (For the first time, the Digital Content Expo will be widen their market.” held in conjunction with Inter BEE.) Heralding the com- bined hosting of the DC Expo and Inter BEE, Ichihara expressed his desire to stimulate the thinking of those who work daily on the sites of film, drama and interactive content production, and to enable more research to be turned into practical products, as well as the birth of joint projects between manufac- turers’ development partners and exhibitors. He added: “The creation of new busi- nesses using advanced content technology is not just about promoting the content industry; the ripple effect of the expansion of the content market can also be expected to have a positive influence on related in- dustries such as IT.” Noting that Japan has been consistently producing highly individual content post- war, Ichihara described how this enterprise has been brought forward to the Internet era, where self-published works such as blog novels and video uploads have been of sufficient quality to be turned into major productions. “It seems that opportunities abound for content produced in the period after the war until now, borne of various societal changes from economic growth to the ageing of the population. “Just as Japan continues to birth invig- orating new content businesses and lead the way for the future of content, so I hope for the DC Expo to continue to effectively show off the latest advanced technologies,” he concluded. 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