ARMY Magazine 2019 Re;View ARMY Magazine Issue 8 | Page 5
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To say that BTS has been busy is a major
understatement. Ending an era and beginning a new
one is not an easy task for a group, but they did it
flawlessly. BTS loves what they do, and this love shines
through in each decision they make for themselves
and for ARMY.
ARMY was pleasantly surprised with some
news on September 25. With a very simple
tweet, “#BTS TikTok Channel Open!”, where
Big Hit announced that BTS had officially joined
TikTok. ARMY flocked to the new social media
account. Taking only 3 hours and 31 minutes
for BTS to reach 1 million followers, they broke
yet another Guinness World Record, bringing
their Guinness World Records total to 8.
Another new venture this year was the release
of the long-awaited “BTS World” game. The game,
which was officially released on June 26, 2019, is a
mobile video game. Developed by Takeone Company
and published by NetMarble, the visual-novel style
game allows ARMY to become BTS’s manager, going
through various scenarios and journeys with each
member and BTS as a whole from pre-debut (2012)
to present day (2019). The fun game uses facets of
each member’s personality along with real photos
and videos to immerse the player into BTS’s world.
The game has become NetMarble’s first number one
iPhone game in the US, and is also among the top
ten grossing iPhone apps in six countries, including
South Korea.
Even in cinema, BTS has an immense
influence. Following the release of “Burn the
Stage: The Movie” in 2018, Big Hit Entertainment
and Trafalgar Releasing gave us “Bring the Soul:
The Movie” with a record 2.55 million tickets
sold across 112 territories. This was the widest
ever release for an event cinema title. “Bring
the Soul: The Movie” played in more than 5,000
movie theaters on a limited engagement, and
grossed a record box office of $24.3
million worldwide.