ARMY Magazine 2019 Re;View ARMY Magazine Issue 8 | Page 5

by: To say that BTS has been busy is a major understatement. Ending an era and beginning a new one is not an easy task for a group, but they did it flawlessly. BTS loves what they do, and this love shines through in each decision they make for themselves and for ARMY. ARMY was pleasantly surprised with some news on September 25. With a very simple tweet, “#BTS TikTok Channel Open!”, where Big Hit announced that BTS had officially joined TikTok. ARMY flocked to the new social media account. Taking only 3 hours and 31 minutes for BTS to reach 1 million followers, they broke yet another Guinness World Record, bringing their Guinness World Records total to 8. Another new venture this year was the release of the long-awaited “BTS World” game. The game, which was officially released on June 26, 2019, is a mobile video game. Developed by Takeone Company and published by NetMarble, the visual-novel style game allows ARMY to become BTS’s manager, going through various scenarios and journeys with each member and BTS as a whole from pre-debut (2012) to present day (2019). The fun game uses facets of each member’s personality along with real photos and videos to immerse the player into BTS’s world. The game has become NetMarble’s first number one iPhone game in the US, and is also among the top ten grossing iPhone apps in six countries, including South Korea. Even in cinema, BTS has an immense influence. Following the release of “Burn the Stage: The Movie” in 2018, Big Hit Entertainment and Trafalgar Releasing gave us “Bring the Soul: The Movie” with a record 2.55 million tickets sold across 112 territories. This was the widest ever release for an event cinema title. “Bring the Soul: The Movie” played in more than 5,000 movie theaters on a limited engagement, and grossed a record box office of $24.3 million worldwide.