April Edition Live Magazine - April 2014 Issue. | Page 68

review Thief It’s been a long time between jobs for Garrett, master thief from the iconic Thief video game series. In fact, it was almost ten years ago that Thief: Deadly Shadows was released on the original Xbox and PC, and while the announcement of a new Thief game got old-school pickpockets excited, the excitement was also met with caution. Was rebooting Thief really necessary? How could Thief be brought back after such a long hiatus? Worry not gamers, for this is indeed a new breed of Thief, but it also happens to be one that any gamer can enjoy, despite a small amount of bland features. ‘Thief’ once again casts players as the master thief, Garrett, as he steals from the corrupt rich and gives to... himself. Garrett is not your classic hero, in fact, he is more of an anti- While it may sound like a stealth fans murky cup of tea, it does in fact feel rather bland, thanks to a repetitive design and an extremely limited colour palette. Where other developers have realised that if a game is predominantly made up of greys, blacks and browns that it pays to have some unique design choices (such as a unusual palace, factory or the odd trip to an asylum), Eidos Montreal have chosen to stick with a dark and grimy theme, which works, but doesn’t “wow” the player, not even for a second. The game’s story also takes a backseat to the stealthy gameplay (which I will address in moment), and while the Thief series has always felt more gameplay-focused, I couldn’t shake the feeling that Garrett bares almost no redeeming or unique qualities of gether, or even get along. Instead, it feels like a race, which is ultimately very silly of two master thieves to be doing when there is delicate work to be done. After successfully obtaining the item, the two witness a supernatural ritual being practised by a mysterious cult. Erin’s curiosity gets the better of her, and in an attempt to stop her revealing their presence, Garrett steals her climbing hook. As one would expect, the two begin to wrestle for possession of the hook, with Erin falling into the ritual area itself. A large explosion decimates the area, with Garrett and Erin both being enveloped in the arcane destruction. A year passes, and Garrett awakens on the back of a beggar’s cart, with “..OTHER RECENT STEALTH GAMES HAVE MANAGED TO PRESENT INTERESTING ENVIRONMENTS, CHARACTERS AND PLOTLINES AS WELL AS ADDICTING GAMEPLAY” hero, similar to Batman, although with slightly less gadgets. Now that I think of it, this newly-rebooted Thief also bares a very Nolan-esque atmosphere. The city