April Edition Live Magazine - April 2014 Issue. | Page 16

feature Retro Games that Spawned Gaming Genres Puzzle game - ‘Tetris’ (1984, Alexey Pajitnov, Nintendo, Spectrum Holobyte) Text-based adventure - ‘Colossal Cave Adventure’ (1976, William Crowther, CRL) All adventure game sub-genres can be traced back to Colossal Cave Adventure, a text-based cave-exploring game from computer programmer and cave enthusiast William Crowther. The layout of the in-game cave was based on the Mammoth Cave system found in Kentucky. Crowther designed the in-game cave so well, that new “cavers” could explore the beginning caves in the Mammoth Cave system in real life after getting familiar with the cave in Colossal Cave Adventure. Gameplay in Colossal Cave Adventure is based on logic, and textbased, meaning that you are presented with a series of sentences and paragraphs similar to a book, and you must then type in the action you wish to take next into the text bar at the bottom of the screen. While it can be difficult for a modern gamer or a non-gamer to grasp, the game itself was a major hit with computer programmers and computer enthusiasts from the 1970s through to the late 80s (and is still somewhat popular today). Colossal Cave Adventure (often referred to simply as Adventure) has been ported numerous times across a variety of systems. Some versions even expand upon the original game, and the game is often presented in schools and F