April Edition Live Magazine - April 2014 Issue. | Page 104

retro Looking Back on Ghostbusters (The Video Game - 1984) On February 24th, legendary comedy actor and writer Harold Ramis passed away after a number of years battling illness. As a child, I was obsessed with the Ghostbusters movies, and found Ramis’ writing and acting to both be absolutely hilarious. I would often pretend my house was haunted and that I was trapping the ghosts, sometimes I would pretend the toaster was the a ghost trap. I was ecstatic then, when my parents surprised me with the Sega Master System version of the 1987 Ghostbusters video game. Originally published by Activision on the Atari 800 and Commodore 64 in 1984, Ghostbusters was later ported At the start of the game, players have a limited amount of cash which they can use to purchase various pieces of ghost-busting equipment. Do you prioritise a sports car, which leaves minimal room for equipment bur ensures arriving quickly to the scene of a ghost attack? Or do you load up the slower, more familiar ambulance from the film itself, which can hold more traps, baits and vacuums? David Crane (who also created Pitfall!) states that Ghostbusters is a action game that also implements a business simulation, as you start a paranormal exterminating business with