Airsoft Action 04 - Xmas 2011 | Page 96

the problem rather than just pointing out the obvious – no one likes to be patronised! Knowing your players and their behaviour can also help; by delicately manipulating players’ behaviour traits you can direct the flow of a game and prevent a rout that might lead to some players becoming disillusioned. This is also a good way to help diffuse tense situations that can get out of hand. ran straight into cover behind a group of small structures but enemy fire pinned them in this area for a significant period of time and they lost momentum. But when the game was reversed, Yellow Team made exactly the same mistake. Thanks to my position outside of the game, though, I could witness these and make a mental note not to make the same mistake at that site in future. Criticism Humour Being able to give criticism in a constructive manner is vital. As previously stated, the manner in which you point out a player’s error can seem patronising if not done correctly and this can lead to a bad relationship between players and marshals. It is equally important to be able to take criticism yourself; listening to feedback from players will enable marshals to develop further. No one wants to play with unfriendly marshals. By displaying a good sense of humour you will show players that you are approachable and friendly and this in turn will help to foster a good relationship and encourage them to return. I witnessed the exact opposite at a large airsoft event in the south of England where the demeanour and behaviour of the marshals made me determined not to return to that particular site. In a time of recession and austerity people are careful about how they spend money, so airsoft sites are competing for a limited pot of money and, ultimately, the sites with good games and friendly marshals are likely to be the long term winners. So my final message to all marshals out there is this: you’d better have a sense of humour! n Observation An alert marshal is able to continually monitor for cheating or issues that may damage the flow of a game. Marshals must adapt as a player by learning from the mistakes that others make and avoiding repeating them. I learnt this valuable lesson when I marshalled a night game for the first time. At the beginning of the evening, Red Team “The moment that he put a G&G G300 with under-slung grenade launcher in my hands I knew that I was hooked!” 096 Xmas 2011