GZ WEEKENDER
WEEKENDER FACTS
Total number of players: 1,602
Number of emails received
about the event: 2,158
Number of information pages
printed to go inside the Starter
Packs: 17,500
Time it took to print them: 17 hours
Amount of shock cord used
to make player tags: More than a mile!
in an airsoft game, what must it have
been like for those poor blokes waiting
to go over the top?
When it came, Game On involved
smoke, rockets, pyros and enough
noise to ensure there could be no
doubt that play had started!
I accompanied Team Others, racing
along with them until they ran into
a fusillade of fire and scattered into
the trees. Players were calling “Hit”
right, left and centre and I also took a
number of hits (an orange hi-viz is no
protection in a barrage!), before finding
refuge behind a very large tree. What
followed set the pattern for much of
the weekend: groups of players would
push forwards, smaller groups or even
individuals made forays and harassed
the opposition, while others set off to
achieve the current objective.
I am not going to go into a blowby-blow account of everything that
happened over the weekend, as
there was simply far too much going
on. Instead, I’ll let the photos do the
talking…
www.airsoftactionmagazine.com
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