Airsoft Action 02 - Nov 2011 | Page 47

GZ WEEKENDER WEEKENDER FACTS Total number of players: 1,602 Number of emails received about the event: 2,158 Number of information pages printed to go inside the Starter Packs: 17,500 Time it took to print them: 17 hours Amount of shock cord used to make player tags: More than a mile! in an airsoft game, what must it have been like for those poor blokes waiting to go over the top? When it came, Game On involved smoke, rockets, pyros and enough noise to ensure there could be no doubt that play had started! I accompanied Team Others, racing along with them until they ran into a fusillade of fire and scattered into the trees. Players were calling “Hit” right, left and centre and I also took a number of hits (an orange hi-viz is no protection in a barrage!), before finding refuge behind a very large tree. What followed set the pattern for much of the weekend: groups of players would push forwards, smaller groups or even individuals made forays and harassed the opposition, while others set off to achieve the current objective. I am not going to go into a blowby-blow account of everything that happened over the weekend, as there was simply far too much going on. Instead, I’ll let the photos do the talking… www.airsoftactionmagazine.com 047