Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 65

Flash Drawing Modes Flash provides three drawing modes that determine how objects interact with one another on the Stage and how you can edit them. By default, Flash uses Merge Drawing mode, but you can enable Object Drawing mode or use the Rectangle Primitive or Oval Primitive tool to use Primitive Drawing mode. Merge Drawing mode In this mode, Flash merges drawn shapes, such as rectangles and ovals, where they over- lap, so that multiple shapes appear to be a single shape. If you move or delete a shape that has been merged with another, the overlapping portion is permanently removed. object Drawing mode In this mode, Flash does not merge drawn objects; they remain distinct and separate, even when they overlap. To enable Object Drawing mode, select the tool you want to use, and then click the Object Drawing icon in the options area of the Tools panel. To convert an object to shapes (Merge Drawing mode), select it and press Ctrl/ Command+B. To convert a shape to an object (Object Drawing mode), select it and choose Modify > Combine Objects > Union. primitive Drawing mode When you use the Rectangle Primitive tool or the Oval Primitive tool, Flash draws the shapes as separate objects. Unlike with regular objects, however, you can modify the corner radius and start and end angle of rectangle primitives, and adjust the inner radius of oval primitives using the Properties inspector. 56 Lesson 2 Working with Graphics