Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 65
Flash Drawing Modes
Flash provides three drawing modes that determine how objects interact with one
another on the Stage and how you can edit them. By default, Flash uses Merge
Drawing mode, but you can enable Object Drawing mode or use the Rectangle
Primitive or Oval Primitive tool to use Primitive Drawing mode.
Merge Drawing mode
In this mode, Flash merges drawn shapes, such as rectangles and ovals, where they over-
lap, so that multiple shapes appear to be a single shape. If you move or delete a shape
that has been merged with another, the overlapping portion is permanently removed.
object Drawing mode
In this mode, Flash does not merge drawn objects; they remain distinct and separate,
even when they overlap. To enable Object Drawing mode, select the tool you want to
use, and then click the Object Drawing icon in the options area of the Tools panel.
To convert an object to shapes (Merge Drawing mode), select it and press Ctrl/
Command+B. To convert a shape to an object (Object Drawing mode), select it and
choose Modify > Combine Objects > Union.
primitive Drawing mode
When you use the Rectangle Primitive tool or the Oval Primitive tool, Flash draws
the shapes as separate objects. Unlike with regular objects, however, you can
modify the corner radius and start and end angle of rectangle primitives, and adjust
the inner radius of oval primitives using the Properties inspector.
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Lesson 2
Working with Graphics