Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 413

T Tab Ruler, using, 263–264 tab stop, creating, 263 Test Movie mode accessing, 155 exiting, 155 preventing looping, 155 testing download performance, 377–378 Flash documents, 367–368 mortgage calculator, 282 movies, 155 text. See also characters; external text; hyperlinks; letters; TLF Text; user-input text; wrapping text adding columns, 260–264 breaking apart, 252 converting to numbers, 281 creating, 32 creating and editing, 75–76 fonts, 253 modifying gutters, 262 modifying padding, 262 options, 249 registration, 254 titles, 252–255 TLF (Text Layout Framework), 249–252 vertical, 255–256 text boxes. See also linked text boxes adding columns to, 260 breaking and relinking, 271–273 changing margins in, 263 defining, 254 deleting for wrapped text, 270–271 Editable, 277 enlarging, 262 inserting for wrapped text, 270–271 linking for wrapped text, 266–268 modifying, 262 naming for external text, 282–283 resizing, 262 TLF Tab Ruler, 263–264 text color, choosing, 32–33 Text tool exiting, 35, 76 identifying, 75 selecting, 32 using, 75 threaded text containers. See linked text boxes 404 Index thumbnails, displaying for keyframes, 27 Timeline adding frames to, 298 adding layers, 19–20 adding layers to layer folders, 26 changing appearance of, 27 creating keyframes, 21–24 creating layer folders, 25–26 creating room on, 221 creating time on, 21 current frame, 18 elapsed time, 18 frame numbers, 18 frame rates, 18 identifying, 13 inserting frames, 21 layers in, 18 location, 18 moving keyframes, 24 playing sounds on, 296–298 renaming layers, 19 selecting frames, 22 Short option, 27 titles adding, 252–255 adding to animations, 32–33, 35 animating in 3D space, 152–154 checking rotation angles, 154 TLF Tab Ruler, using, 263–264 TLF Text. See also text Editable, 253 overview, 249–250 and projectors, 381 Read Only, 253 Selectable, 253 SWZ file, 250 TLF Text boxes. See text boxes TLF Text library, merging, 250–252 toggling functionality, including for code, 352 Tools panel colors area, 34 displaying tools, 31 Drawing tools, 34 identifying, 13 location, 31 Navigation tools, 34 Options area, 34 Retouching tools, 34 selecting tools, 31–33, 35 Selection tools, 34 Type tools, 34 using tools, 31–33, 35 Trace Bitmap command, caution about, 89 transformations animating, 127–130 global vs. local, 106 transition animations, creating, 237–239. See also animations transitions, saving to Motion Presets panel, 130 transparency animating, 120–122 changing, 74 creating, 73–75 modifying alpha value of fill, 73–74 tween model Classic option, 151 object based, 136 tween targets, swapping, 136–137 “tween” terminology, 113. See also motion tweens Type tools, accessing, 34 _typewriter device font, 279 u undoing steps, 35–36 unloadAndStop() command, using, 354 updates, checking for, 46 URLRequest object, using, 346–352 URLs, loading, 274 user-input text. See also text creating, 275–283 device fonts, 279 display fields, 276–277 Editable text box, 277 embedding fonts, 278 static text elements, 275–276 testing calculator, 282 text boxes, 279–281 V vanishing point, explained, 107–108 variables in ActionScript 3.0, 218 vector art converting bitmap images to, 89 converting to bitmap art, 69–70 rendering as bitmaps, 102 vertical text, creating, 255–256 video. See also embedded video; external video; Flash Video; Import Video wizard cue points, 315 display options, 306