Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 406

Adobe Forums, 5 Adobe Illustrator. See also Illustrator files copying artwork, 83 FXB file format, 83 importing layers, 83 importing symbols, 83 pasting artwork, 83 Adobe Labs, 6 Adobe Marketplace & Exchange, 6 Adobe Media Encoder. See also encoding options adding video files to, 307–308 converting video files to Flash Video, 308–309 Encoding panel, 307 preset browser, 307 Queue, 307–308 Watch folders, 307 Adobe TV, 5 AIR application, 369 certificate, 384 creating, 382–386 Initial window settings, 385 installing, 386–387 alien symbol, creating, 136 Align panel, opening, 65 alpha channels, support for, 323 anchor points. See also Add Anchor Point tool; Convert Anchor Point tool; Delete Anchor Point tool adding, 72–73 deleting, 72–73 animated banner project, 366 animated buttons. See also buttons creating, 242–244 repeating animations, 244 animated crane, 160 animating 3D motion, 152–154 filters, 123–125 position, 114–116 transformations, 127–130 transparency, 120–122 animations. See also banner-ad animation; Flash movies; movies; nested animations; transition animations adding frames, 119 adding titles to, 32–33, 35 changing path of motion, 131–135 cityscape, 114–116 creating in movie clip symbols, 137–139 duration, 117–118 exporting, 156 gotoAndPlay command, 240 motion tweens, 113 moving keyframes, 119–120 nesting, 137–139 overview, 113 pacing, 117–118 playing at destinations, 237–241 previewing, 36, 117, 139, 155 project files, 113–117 stopping, 240–241 workflow, 113 arguments in ActionScript 3.0, 218 armature options authortime, 186–187 controlling easing, 187–189 runtime, 186–187 armatures editing, 170 editing in inverse kinematics, 183 hierarchy, 165 moving, 183 articulated motion. See inverse kinematics audio project file, 293 Auto-Recovery, using for backups, 40–41 Auto-Save feature, using, 40 axes, x, y, and z, 104 b background color, choosing, 16 backups, using Auto-Recovery for, 40–41 Bandwidth Profiler. See also previewing Frame By Frame Graph, 377 Streaming Graph, 377 testing download performance, 377–378 viewing, 376–377 banner-ad animation, 50, 366. See also animations Bind tool, using with shapes, 184–185 Bit rate, changing for sounds, 304 bitmap art, converting vector art to, 69–70 bitmap fill, adding, 60 bitmaps converting to vector graphics, 89 swapping with symbols, 212–213 _blank Target, using with hyperlinks, 274 blending effects, using, 101 Blur filter applying, 103 applying to animation, 123–125 Bone tool identifying, 161 using, 163 bones adding to armatures, 183 of armatures, 165 defining for inverse kinematics, 161–165 defining in shapes, 178–180 editing connections between, 184–185 editing in inverse kinematics, 183 redefining control points for, 184–185 removing from armatures, 183 selecting in armatures, 165 brackets ([]), using in ActionScript 3.0, 219 Break Apart command using, 66 using with symbols, 94–95 brushes. See Deco tool buoy, floating, 200–201 buoy bobbing, animating, 197–198 button instances adding for Home button, 230–231 naming, 216–217 placing, 214–215 button symbols creating, 207–210 described, 84 Down state, 207 Hit state, 207 Over state, 207, 306 states, 207 Up state, 207 buttonMode property, setting to true, 349 buttons. See also animated buttons; Home button; interactive movies; invisible buttons adding sounds to, 305–306 creating event handlers for, 222–226 duplicating, 211–213 features, 207 swapping bitmaps and symbols, 212–213 Adobe FlAsh ProFessIonAl Cs6 ClAssroom In A book 397