Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 396

Notice that the application is positioned at x=0, y=50, and that the Stage is transparent so your graphic elements float over the desktop, much like the appearance of other applications. 3 Quit the application by pressing Alt+F4/Cmd+Q. Publishing for a mobile Device You can also publish Flash content for mobile devices running on Android or on Apple’s iOS, such as the iPhone or iPad. To publish Flash content for a mobile device, you target AIR for Android or AIR for iOS to create an application that viewers download and install on their devices. Creating an app for mobile devices is a little more complicated than creating an application for the desktop because you have to obtain specific developer cer- tificates for distribution. Moreover, you have to factor in the additional time and effort required for testing and debugging on a separate device. However, Flash Professional CS6 features a mobile device simulator that can help make that testing and debugging easier. The simulator can emulate specific mobile device interac- tions such as tilting the device (using the accelerometer), touch gestures such as swiping and pinching, or even using the geolocation functions. simulating a mobile app You’ll use the Adobe SimController to simulate mobile device interactions within Flash Professional CS6. 1 Open 10Start_mobileapp.fla. ADobe FLAsh ProFessionAL Cs6 CLAssroom in A book 387