Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 337
P Note: If you need to
adjust the time of any of
the cue points, you can
click and drag over the
time or click to enter a
time with millisecond
precision.
8 Continue playing the video and pause it when the zoo director says, “… click on
a sound.”
9 In the Properties inspector, add a third cue point and rename it soundcue.
The third cue point should be at the 14-second mark.
P Note: In the
Properties inspector,
double-click any cue
point in the Type
column and your
video on the Stage
will immediately jump
to that particular
cue point.
10 Continue playing the video until it reaches the end. In the Properties inspector,
add a fourth cue point and rename it endcue.
P Note: To delete
a cue point, select
it in the Properties
inspector and click the
Minus sign.
detecting and responding to cue points
Now you’ll add the ActionScript to detect the cue points and respond to them.
The Code Snippets panel can help do much of the ActionScript coding.
1 Open the Code Snippets panel (Window > Code Snippets).
2 Expand the Audio and Video folder in the Code Snippets panel and select the
On Cue Point Event option.
The On Cue Point Event code snippet triggers a function whenever a cue point
is detected.
328
Lesson 8
Working with sound and Video