Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 25

2 Click the Background color button next to Stage and choose a new color from the color palette. Choose dark gray (#333333). Your Stage is now a different color. You can change the Stage properties at any time. Working with the Library Panel P Note: You’ll learn much more about symbols in Lesson 3, “Creating and Editing Symbols.” The Library panel is accessible from a tab just to the right of the Properties inspec- tor. The Library panel is where you store and organize symbols created in Flash, as well as imported files, including bitmaps, graphics, sound files, and video clips. Symbols are often-used graphics used for animation and for interactivity. About the Library panel The Library panel lets you organize library items in folders, see how often an item is used in a document, and sort items by type. When you import items into Flash, you can import them directly onto the Stage or into the library. However, any item you import onto the Stage is also added to the library, as are any symbols you cre- ate. You can then easily access the items to add them to the Stage again, edit them, or see their properties. To display the Library panel, choose Window > Library, or press Ctrl+L (Windows) or Command+L (Mac). importing an item to the Library panel Often, you’ll be creating graphics directly with Flash’s drawing tools and saving them as symbols, which are stored in the library. Other times you’ll be importing media such as JPEG images or MP3 sound files, which are also stored in the library. In this lesson, you’ll import several JPEG images into the library to be used in the animation. 1 Choose File > Import > Import to Library. In the Import to Library dialog box, select the background.jpg file in the Lesson01/01Start folder, and click Open. 2 Flash imports the selected JPEG image and places it in the Library panel. 16 Lesson 1 Getting Acquainted