Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 187

inverse Kinematics with Shapes The crane is an armature made with various movie clip symbols. You can also cre- ate armatures with shapes, which are useful for animating objects without obvious joints and segments but can still have an articulated motion. For example, the arms of an octopus have no actual joints, but you can add bones to a smooth tentacle to animate its undulating motion. defining bones inside a shape You’ll add bones to an octopus—perhaps one that was picked up by the crane from the ocean depths—and animate one of its tentacles. 1 Open the file 05ShapeIK_Start.fla. Choose File > Save As. Name the file 05ShapeIK_workingcopy.fla. The file contains an illustration of an octopus. One arm is separated on its own layer called arm1. 2 Lock all the layers except for the arm1 layer and select the contents of the arm1 layer. 3 Choose the Bone tool. 178 Lesson 5 Articulated Motion and Morphing