Access All Areas February 2020 | Page 30

FEBRUARY | COVER FEATURE Experiential potential Event/consumer trends have peeked Imagination’s, erm, imagination, says Christophe Castagnera, head of connected experiences at the agency. Here are his top three recent innovations: Immersive Playgrounds Brands are showing up to more events with immersive environments, presenting products in more creative ways to explain practical product points - Google's ride at CES is a great example. Chatbot conversations Use of chatbots for engaging with audiences is becoming more popular as a way of delivering information at events while creating an atmosphere of connection and service. Brand Homes More brands are looking to develop brand homes. Inspired by the popularity of temporary experiences like Museum of Ice Cream and Fa La Land in LA, people are seeking out more permanent immersive space to engage with brands and products. 30 screens altogether. The reality is, both are true, creating an interesting paradox. To connect with consumers, a brand must be active in the screen and connected space, yet the content and proposition must encourage inquisitiveness, exploration and worthwhile interaction – otherwise, consumers will move on.” “Considered use of screens does work and it works even better when it’s a relevant part of an engaging story. Effective user experience enshrines the need for memorable, meaningful and relatable touchpoints and screens can certainly add value to this journey. But to do this well, screen experiences cannot be crafted as stand-alone entities within a bigger picture. Instead, they must occupy a clearly-connected space within an entire story, their own chapter within a book, if you like. "Consumers must feel the need or desire to interact with the screens and there must be a reward for time spent doing so. Outcomes from the interaction should be relevant, enjoyable, memorable (and hence sharable) and should make sense in relation to the full story being told.” Anderson points to the ExploreTheNew event that Avantgarde created for the launch of the new Lufthansa brand. With more than 155 screens, there was an abundance of screen space and the agency connected more than 2,500 guests and their phones together as an art installation, whereby guests shaped the event space with content they helped co-create from their phones. In effect, their phone became their host and guide through the entire story. “The adage 'content is king' remains true. But content without a story is just a collection of noises, something that no consumer wants. When it comes to experiential, story is the true king and taking great care to ensure that the story is crafted first is key – the content can become the characters within the story and the tech is how those characters communicate." So, will the screen continue to have life as technology and consumer expectations change? “No-one can predict the future, yet it’s safe to assume that whilst screens will remain integral to experiential solutions, their role will adapt. Indeed, with the rapid rise of voice-based interfaces there will be some problems for which a screen will not be a solution. This in turn creates a whole set of challenging scenarios – for example, in a world where voice interfaces dominate, there is no place for a visual brand, so “Interactivity is a sure- fire way of getting attention and creating lasting impact,” GPJ’s Zara Kerwood an audio brand and a physical way to experience the brand become even more important. “In addition to screens taking new forms and roles through the creative use of real VR and AR, holographic projection systems becoming more high fidelity and screen-based interfaces changing through the evolution of chatbots, we are very cognisant that visual screens need to work in conjunction with our other senses. So, we’re actively involved in crafting user experiences that touch all our senses – touch, scent, taste as well as sound and vision. “Crafting brand experiences that engage all the senses in the most relevant and impactful way helps deliver something that the consumer doesn’t expect. User experience needs to be at the heart of everything and crafting engaging stories that uses the most relevant and effective technology is one of the ways this manifests itself. The use of screen technology is changing and diversifying all the time, with more and more opportunities for creating remarkable and unforgettable moments.” Storytelling has shifted through the ages, from spoken, to written, to printed, via the stage and screen. Its new paradigm, experiential events, are also an evolving beast. Access is here to document this journey.