Accelerate Experience Design with Design-driven innovation and Human-centred design approach Accelerate Experience Design | Page 80

CO-DESIGN INSIGHT & ARTIFACTS We drew and write together and the future journey was slowly developed with the participation of all people. Craftventure is not selling an isolated service. Craftventure’s product is the journey of experience collaboratively cultivated by the artisan and the travelers so each journey is without doubt a different experience. In order to improve Craftventure’s experience design, the following insights derived from various co-design sessions are crucial: • Program design: Artisan has their own story to tell but some of them don’t know how to mange to do it within travelers’ limited time. While Craftventure develops program, we shall design the narrative structure for artisans as guideline instead of steps to follow, and artisan/participants shall develop the story on their own. • Environment ambience: the difference of a factory and an artisan workshop is obvious. Some of the artisan’s physical place requires certain rearrangement based on how they live the day-to-day objects to bring the ambience up front. • Intimacy with artisan: artisans are human beings. Despite of how much passion they have for what they do, they need space and time for their own dedication (or rest.) While Craftventure takes advantage of creating exclusive experience for users and artisans, it’s important to design “empty space” in the program for both. • Diversity of experience: living the maker’s experience doesn’t mean staying in the indoor workshop all day long. • Logistics assistance: Some of the artisan workshop are located in suburban with poor traffic connection and some with limited accommodation options. Craftventure will need to collaborate with other partners to resolve this issue for selected artisans. 80