A Treatise on the Subject of Daedra Worship, 1st Edition, 2016 1st Edition, 2016 | Page 9

§8 – The Daedric Princes – being the seventeen most powerful Daedric beings – are separated from “Lesser Daedra” by several features. Firstly, the Daedric Princes are distinctly more powerful than their lesser counterparts, usually employing these counterparts in their service. Secondly, each of the Princes is known to be in control of both a unique and separate sphere of influence 6 and a plane of Oblivion 7 . Finally, the Princes, whom are worshipped like gods, have power and influence over their worshippers, who – in return for the construction of elaborate shrines and the their souls after death to be sent to their plane of Oblivion – bestow gifts of blessings and objects of power to those who are deemed worthy. §9 – It should forthwith be noted that – although the Princes may be manifested in either masculine or feminine form – they have no inheritant gender. §10 – Furthermore, the Princes lack the mortal moral concept of good and evil, and are, as thus, limited to the extremities of their spheres of influences. 8 §11 – Of the seventeen Princes and the sixteen Planes of Oblivion, following is an overview of each of the seventeen Princes known to mortals in isolation 9 ; §12 – AZURA, whose sphere is dusk and dawn, the magic in-between realms of twilight, known as Moonshadow, Mother of the Rose, and Queen of the Night Sky. 10 Azura is one of the few Daedra who maintains the appearance of being "good" by mortal standards, and presumably feels more concern for the well-being of her mortal subjects than other Daedric Princes. She is one of the few Daedric Princes who constantly maintains a female image, and is perceived accordingly. 11 Moonshadow is Azura's plane of Oblivion, where she lives in a rose palace. It is reported to be blindingly beautiful and colourful, with flowers, waterfalls, trees, and a city of silver. 12 6 inasmuch as each Prince representing a series of events of mortal or physical behaviour (e.g: destruction, deceit, ostracisation, &c) 7 A distinct realm in control of that Prince, which reflects their sphere of influence in its metaphysical characteristics. 8 Despite this, some of the Daedra are thought to greatly enjoy the sufferings of mortals, as a separate – but equally egotistical – nature to their spheres. Examples of this can be seen in the more malevolent of the Princes, such as Molag Bal, Prince of Dominantion; Mehrunes Dagon, Prince of Destruction; and Boethia, Prince of Deceit. 9 The following details the in-game descriptions of the Princes. See §12 - §26, collated from in-game knowledge, and the UESP. 10 The Book of The Daedra; First appeared in-game in The Elder Scrolls III: Morrowind (2002) 11 http://www.uesp.net/wiki/Lore:Azura 12 http://www.uesp.net/wiki/Lore:Moonshadow