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A S teampunk G uide to H unting M onsters
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A S teampunk G uide to H unting M onsters
V olume O ne A S teampunk G uide to H unting M onsters
V olume T wo
The hunt is on! The beautiful and oblivious Philomena
Dashwood joins a world-wide Monster Hunting Tour
in hopes of finding adventure. However, she refuses to
give up any of her finery or opinions. After a seance
gone wrong, the angry ghost of Esme Gorey attacks,
and Dashwood comes to the rescue, but one adventure
leads into the next, and soon Philomena Dashwood is
rushing off to save the missing village children from a
witch in the wilderness. The thrills continue when she
faces off with a cursed mechanical mummy, and later is
whisked away into the sky by a mystical Genie. Along
with her new friends, Brunhilde Bamfield and Percy
Longville, Philomena Dashwood embarks on an epic
odyssey through the realms of fairy tales and monsters. The adventure continues! Philomena Dashwood en-
counters a series of dangerous shipwrecks, monsters,
and threats to her woolen skirts, but perhaps the most
terrifying adventure of all is that she must contend
with her throng of admiring suitors. If that wasn’t
bad enough, Dashwood must deal with a revolt of
automatons aboard an airship, face the horror of a
zombie attack aboard a locomotive of the living dead,
encounter pirates who have unwittingly unleashed a
blob, infiltrate an insane asylum to save the life of her
friend Percy, and prevent the Were-beast of the Wild
West from destroying a small American town.